Influences: Ian Bogost “persuasive games”
The Fight to Get Gay in Video Games
In 2007, Ian Bogost published a book called Persuasive Games. He argues that videogames, thanks to their basic representational mode of procedurality (rule-based representations and interactions), open a new domain for persuasion; they realize a new form of rhetoric. Bogost calls this new form “procedural rhetoric”: a medium taking the form of playable systems rather […]
Damsel in Distress
I read for the first time about “Ultimate Gay Fighter” at this excellent article in Motherboard. What the developer calls “the first gay video game ever” is basically a Mortal Kombat rip-off featuring too stereotypical gay characters who have generated very bad criticism from the LGBT community as well as their opposing side.
Anita Sarkeesian is a media critic and the creator of Feminist Frequency, a video webseries that explores the representations of women in pop culture narratives. Last year she began a Kickstarter campaign to fund a new series about a trope widely used in videogames: the Damsel in Distress.
Phone Story is a satirical and educational game explaining the real costs of manufacturing smartphones. You will have to force children to collect minerals, save your workers trying to commit suicide and find a way to dispose the massive amounts of generated waste. Everything to produce the latest phones… just like the one you got […]